

Managing buff timers was difficult in Final Fantasy XIV, but won't be as much of a time sink in "Stormblood". On the whole, many MMOs suffer from Ability Bloat, which is the exponential proliferation of job abilities each time an expansion is added to a game. In "Stormblood", the development team is removing and changing abilities, but not adding a bevy to those already available.Ībilities that aren’t used often will now be more impactful. I know what you’re thinking, "Why are fewer abilities better?" Ability Bloat. However, new players might shy away from the job's steep learning curve. For players looking for a complex and challenging job, Samurai could be the way to go. This job class is able to deal massive damage up-close using heavy single-target attacks. The class is also able to change from black magic to white magic, making it the flashiest job class in design and combat. The hybrid nature of the class allows the Red Mage to maneuver from far to close-range relatively quickly. The Red Mage is a melee/ranged DPS job class that can do massive AOE damage.

They are available once you reach level 50.

New Jobs in Final Fantasy XIV's "Stormblood"Īlthough we've known for a while now that the two new jobs coming to "Stormblood" will be the Red Mage and the Samurai, Yoshida shed new light on them during the Live Letter event, releasing a job action video that detailed the two job classes in greater depth.Įach job is classified in a DPS role, but each class plays completely different from the other.

And while it was noted that some of the changes and additions shown may change before release, the expansion will better help new players join the world of Eorzea. On May 22, Naoki Yoshida, producer for "Stormblood", held a Live Letter that showcased some of the changes that will be coming with the expansion, such as new jobs, battle changes, and level boost items for new players, as well as some of the expansion's story.
